PortisheadBiscuit said:
They did it successfully 3 of 4 times, not sure how that's a mess but oooookay |
Because games could be made with fewer people, smaller budgets & less time back then.
It was feasible to support 2 systems when they were working with 2D sprites on handhelds & SD resolutions on consoles but with their handhelds making the jump to 3D and consoles to HD last generation it is almost impossible to support 2 seperate systems at once and this would continue to get worse with each passing generation.
Consolidating their handhelds & consoles into a single ecosystem is the best choice they could have made.
When the herd loses its way, the shepard must kill the bull that leads them astray.







