Intrinsic said:
Its just that m.2 ssds will not be beneficial to consoles. So it makes no sense that they add it in. Games aren't being bottle necked by the speeds of SATA 3 SSDs. Say a HDD takes 20 secs to load al the assets of a level in a game. Switching rom that (~150MB/s) to an SSD (~500MB/s) could drop that to around 10 secs. If we put in an M.2 nvme SSD (~2000MB/s) we only see those speeds improve by about 1/2 secs.... why? Thats because the SATA SSD was not limited by its speed to begin with. Its limited by its seek times which is basically identical to that of an m.2 drive. |
I would like the M.2 format just for the massive size reduction, and the cleanliness it would have over needing an external drive. You can use both NVMe and SATA in the M.2 formfactor, and one port is compatable with both formats.
Also, yes seek times are a big reason when we are only loading 5 - 8 GB. With 32 or 64GB of RAM that extra speed and larger files will make a much bigger difference. I still think their is a lot of understimating going on here with RAM on PS5. Their is this strange idea that we don't need much more RAM, that is far, far from the truth. Cost is the biggest factor as to how much they can add, but their will never not need more and faster memory. Whether PS5 has 16GB, 32GB, 64GB, or 128GB of RAM, you can be damn sure devs will use every bit of it.
Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.
Kevyn B Grams
10/03/2010
KBG29 on PSN&XBL