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CrazyGPU said:
Mr Puggsly said:

Pemalite gave a good response.

I will add that the low tier PS5 should have a superior CPU and more RAM (16GB-32GB or whatever 9th gen has) than a PS4 Pro. Ideally it would offer the same as high end model kust to make sure developers are optimizing for that CPU and getting the best out of it.

The only significant disparity in specs between low and high tier should be GPU power. Like maybe 8TF vs 16TF, or whatever is feasible in 2020.

So the low tier would still be big leap over the PS4 Pro, but better equipped for modern games than the Pro. It might be $399 vs $599. Most people would buy the low end because it plays the same games, maybe even hits 4K often. Meanwhile the high end model better achieves 4K, 60 fps, higher graphics settings, etc.

I believe this is an ideal scenario so consumers can get the price or power they want at launch.

yes, ideal for consumers, but not for marketing. It would work if they make a backward compatible PS5 low tier hardware but sell it with the same name and performance as a ps4 pro as it were the same, just for cutting costs. And the PS5 would be only one. 

Console market is not Graphic card market. 

The market is savvy enough the understand the difference between low and high end console. Theyre experiencing it now with mid gen upgrades but still lean for the cheaper model because it plays the same games.

The argument for budget priced consoles is theyre underpowered and thats always the case when appealing to the masses. Having a premium console at launch changes that narrative. Its not difficult to market, can figure it out.

The mid gen upgrades biggest upgrade is the GPU. There evidently is demand for more visually capable consoles even at a premium price. So maybe it is a "graphics card" market at some level. At the very least it need to have a relatively powerful GPU in all models.



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