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quickrick said:
Ganoncrotch said:

I tried to read that far too many times.

Try again please.

it depends how many bad ports there is , you can only use that excuse it's badly optimized for so long , if you are talking 1 out 5 games running worse, then yea, you do have a point, if you are talking about 8 out-10 games running worse, then its a hardware problem,  the hardware is not well designed, or has disadvantages, that's giving developers problems.

Oh now I get you sorry Rick, yeah I was talking about the completely nuts examples like Ark @ 640p on the PS4 is just completely down to the code not the hardware much the same as Xenoblades Res can be seen as the outstandingly low one compared to all the games which run at 1080/60 on Switch or at least 900p+ on the machine.

It's always possible to find the real stinkers to point at on a system but really when you have this on the same machine as Horizon Zero Dawn you gotta look at a wider range of games to see the real hardware ability than just a few examples of high or low points.

skip to 6:05 for a good laugh :D



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