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Slap&Ride said:
Mr Puggsly said:

X1 and PS4 will be supported years into the 9th gen. So as long as X1 gets a ports of a 9th gen games, the X1X can improve them significantly without a big effort. I mean look at Gears 4, Rise of the Tomb Raider, Forza Horizon 3, Forza 7, and Shadow of War. The extra RAM and GPU power are making these same X1 games look significantly more polished by simply boosting graphics settings and including the existing high res textures.

X1X has the potential to be an appealing product even in 2020 at $250. Just as long as its getting 9th gen content and playing them well.

Another scenario, its possible MS will allow X1X support that can exclude the OG X1 down the road. But I don't see games being developed for X1X only. Anything that works on X1X should be functional on OG X1 with scaled back graphics/resolution. I make that assumption because the CPU disparity isn't too significant and I don't think we'll be seeing X1X content under 1080p.

Sony supports it's consoles long after the end of the generation - 10 years of support is a minimum. The PS2 was supported from 2000 to 2013. The PS3 from 2006 to 2017. So if the PS5 comes in 2020, then 2032 is possible, especially that it is very successful with a large install base - and profitable. And the 24GB is an odd number so its probably 16GB or 32GB.

Right, 360 had support for a long time as well. Generally speaking though 1st parties tend to push major titles on new platforms only. It was surprising to see Forza Horizon 2 when the focus was X1 for example.

I'm suggesting if MS really wants to blur the generation line then MS exclusives should be on X1 and their 9th gen Xbox. I suppose their game engines would need to be very scalable, kinda like the Frostbite engine and Unreal engine are.

X1X has an unusual number for RAM. 12GB in total, 9GB for games. 24GB could be sufficient for 9th gen if 16GB is for games and maybe 8GB for OS features. Current gen is already doing impressive things with just 5GB.



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