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Mar1217 said:
Ka-pi96 said:

That would cost money and be a big risk though. Either you're spending big attracting top industry talent and hoping they can work together to make a great game... or you're hiring mostly newer people and hoping they don't fuck it up (wasn't it mostly new staff that fucked up Mass Effect Andromeda? So there's clearly a big risk with that approach).

Edit: I guess there's also the example of 343 Industries who were set up to make exclusively Halo games. They've got a lot of criticism for their games and none so far have lived up to the example set by the already established Bungie. And they already had games to work from and base their new ones on. Studios usually take a little while to get up to a decent level of quality, which would be even more difficult since they'd have no previous games to work from and would be starting from scratch.

Big risk ? We're talking about Star Wars mate. It's destined to sell big with it's demographic even if it ends up being a crappy product like SWB2.

Well, a deal with one of the most experienced and qualified publishers in the gaming bussiness seemed like a very safe deal too, and look at what happened. And besides, Disney doesn't care about videogames. If they wanted, they could become one of the biggest names in the industry, just out of IPs and licenses, but they don't.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.