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quickrick said:
curl-6 said:

Again though, this is a reductive oversimplification, primarily used to downplay Nintendo games and hardware. A cartoon game built to take good advantage of 3GB of RAM and Tegra X1 will be more demanding than a realistic game running on less than 500MB of RAM and a GPU from 2005/2006.

you are taking things out of context, of course a cartoony games can be more demanding then a realistic game, just based on the resolution alone, or many other factors, like how many enemies on screen, environment detail, and lighting engine , but making realistic assets are just more demanding then cartoony assets.

What I object to is the notion of "realistic is more demanding than cartoony" being bandied about like it's some universal one-size-fits-all truth, and the fact that it's almost always used as an excuse to try to downplay the graphics of Nintendo games and hardware. 

I swear, Nintendo could put out a Switch 2 that's as strong as a PS4 when portable and Xbox One X when docked, and put out a Mario game with graphics well beyond Ratchet and Clank on PS4, and some people would still be like "oh God of War 3/GTA5 PS3 looks better because realistic graphics are more demanding!" It's getting tiresome.