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SegataSanshiro said:
Landale_Star said:

Although Gears for Breakfast haven't given their reasons (as far as I'm aware) people have pointed out that it's likely got a lot to do with the game running on Unreal Engine 3, which does not support the Switch. A port would be a significant investment and it might turn out terrible. There could well be other reasons too, but they did state some months ago that a Switch port would be unlikely for this reason.

Rocket League is unreal 3 as well. These devs just are not good at optimization. Isn't this game 30FPS on PS4? It's not that demanding of a game visually. Sounds more like they just suck at optimizing.

Rocket League is the exception though, and even that required collaboration between Panic Button and Psyonix, it was not an easy or inexpensive task. It did turn out well enough, but one game is not a good enough reason to expect all games to be possible.