shikamaru317 said:
20% is the licensing fee + cost of goods from Microsoft/Sony/Nintendo for making a retail game ($12, and from previous conversations with industry figures, this is static regardless what you're charging). Seems previous interviews have indicated that it's a flat $12 fee regardless of the price of the game, so it's $12 regardless of rather it's a $60 game or a $20 game. $20 - 25% retailer margin = $15 $15 -$12 platform holder fee = $3 |
Damn what the hell. 12$ flat fee? But that makes no sense. Why have a 12 dollar flat fee on physical, but have it be a 30% fee on digital? Either that's not right, or it could be some ploy from the platform holders to discourage physical for indies... But Ubisoft's report says "out of a hundred". If the 12$ was a flat fee, then they wouldn't say that.








