| Squilliam said: http://forum.beyond3d.com/showpost.php?p=1174757&postcount=3251 It is aprox the same size as the g92 with 120 shaders @ 55nm. "Taking those ChipHell numbers, HD4850 compared with HD3870, per clock:
More than twice the performance in some applications and more than twice the shader power |
Sheesh.. you never give up, do you?
With twice the number of texture units, one would suspect that the 4850 performs much better than an 3870 right from the start (and conveniently you quote games with heavy texture loads....). Add 50% more pixel/vertex-shaders (96 vs 64, also the stream processor architecture in the 4850 may have seen some improvements) and your numbers (in whichever way they were generated) become reasonable.







