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Medisti said:
Nogamez said:

Haha well thats cool, and talking of Zelda, after BotW i tried Witcher 3 GotY edition again, and i had to go around a cliff, i was like just CLIMB the hill its only 2 meter bloody high, but no Geralt had to walk around the bloody hill. I was snapped. Add in totally clunky controls and horrible combat.

That's a problem I've had with a lot of games since playing BotW. Just climb over it! It's three feet high!

Another problem I had with Witcher 3 was the arbitrary gating with levels. I made the mistake of trying to explore on Roach just outside the starting town after the pub scenes, and I was attacked by Level 15 skeletons in a graveyard not far from town and destroyed. As far as I can tell, the only way to stand a chance is just to level up so they don't do as much damage. It made me not want to explore at all.

What, level differences are "arbitrary"? You do realise that your level is supposed to represent your experience and skill? The whole point is to start as a beginner and hone your skills to become better. I absolutely hate it when enemies scale with you. Elder scrolls Oblivion has remained a plague in my memories in this regard. Even the loot drops became ridiculous. Over time even your basic highway robbers had become as powerful as elite warriors and they had gear and riches that would make kings jealous. Why would they even need to be robbers anymore? Stupid. Just stupid. It makes no sense, it's pointless. It means that no matter what progress I make, even the frigging rats and squirrels are going to give me a hard time because they magically get more powerful for no reason. You mean to tell me that a newbie adventurer would be just as good as killing skeletons as a seasoned veteran? A rat is supposed to become irrelevant over time as you become better. Skeletons are supposed to be significantly more challenging to kill than rats. At first you can't handle them, but later with experience and skill and better gear, you will beat them. That's how it's supposed to work. Do you really enjoy a world where you can beat anything at level one and it doesn't matter what the creature actually is? Rats and dragons, all the same, just swing away. What's the point? Where's the threat? Are the creatures in BotW all the same threat level or how were you able to explore at all?