RolStoppable said:
So Nintendo released ten 3DS games in 2017, the year the Switch launched. You might want to look at other console manufacturers and count how many games they released after a successor has been out. The Xbox One X isn't proof that Microsoft is still putting the same effort as before into the console business. After all, Sony launched a Vita revision at a time when things were already pointing towards their exit from the handheld market; likewise, Sony kept selling Vita when it was already set in stone that they wouldn't make another handheld. The lack of Xbox-exclusives cannot be explained with either a) or b); Microsoft's plan is to not release any Xbox-exclusive anymore as all of their games will be made available on PC and Xbox. Once again you go with perception rather than reality. Number of generations in which Nintendo didn't have a successful console since their entry in the market: 0. Number of generations in which Nintendo had at least one successful console since they entered: 7, i.e all of them. Microsoft has failed twice and succeeded only once. Reality is that Nintendo can mount comebacks, but Microsoft has had only one successful generation and even that one needed major blunders from Sony. Microsoft has never been successful when Sony has been successful. That's reality. You need to post proof that the Switch userbase is the same as the PS4's and XB1's. So far nothing indicates that there's more than minor overlap which means that the demand for AAA third party games is negligible and therefore does not need to be pursued by Nintendo. EDIT: Almost forgot about the most important part, the one that I heavily emphasized in your post. Only one post ago I told you that Switch has less processing power than the PS4 which was released in 2013. In the meantime, the PS4 Pro and Xbox One X have been launched to increase the gap further. A Switch revision that could be on par in processing power with the PS4 from 2013 could optimistically arrive by 2020, but by then the PS5 would already be out. For some reason you are oblivious to the fact that you want Nintendo to do the Wii U strategy all over again. |
No, Nintendo released 2 games. Other released more.
And 2018 isn't looking like it will be any better.
None of Vita's changes enhanced games. Xbox One X did that with better, more powerful hardware.
Even if there aren't more Xbox exclusives, that doesn't mean it will affect gamers the same way. For console only gamers, XB will be the only choice aside from PS and Switch.
MS just stopped putting all their eggs in a single basket and has diversified. Diversified and not annulled one of their "baskets".
Nintendo home consoles that were successes: NES, SNES and Wii
Nintendo home consoles that were failures: N64, GC, Wii U
You could call it a tie, but then again, Wii can't really be counted with the context in this conversation in mind, can it?
XB360 might not have sold so well as it did if PS3 didn't start as it started, but the same thing can be said for this generation: XB1 would have sold more and PS4 less, if not for MS's blunders.
It goes both ways.
The userbase age for Switch, PS4 and XB1 is, the same: late teens, young adults; Switch awesome sales haven't made a dent on PS4 and XB1's sales - as both are up (PS4 more than XB1).
To me, that's a clear indicator that PS4 and XB1 users are indeed buying Switch. If that weren't the case, we would see Switch causing a substantial decrease in sales of it's rivals.
I don't know why you keep insisting that i want a Wii U.
If Nintendo has a hot platform on its hands, if it's userbase is also the userbase that buys PS4 and XB1, what i want is Nintendo doing it's best to not let that go to waste.
Which means that they should do the best they can to bring certain games to their platform and not let the gap grow further, as that would put in risk the first part.