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RolStoppable said:

The difficulty of the mobs is due to something that was introduced in XCX and XC2 doesn't tell you: Level isn't the only thing that determines difficulty, but size as well. Once you are aware of that, it won't surprise you anymore that bigger enemies can absorb a lot more damage.

Oh wow, I skipped XCX since I never got a Wii U, that is good to know.