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mZuzek said:
konnichiwa said:

=p so blame gamers, not the game.

I would indeed. Not featuring villages, dungeons and smaller enemies isn't a flaw of the game, you only make it out to be because you expect games to follow certain tropes. As I said in an earlier post, Shadow of the Colossus is all about not ticking the boxes we expect from games, and that's why it's so great.

If you think the game didn't have much of a story, well, that's as much proof of that as you need, because it's one of the best that's ever been made in the medium. It's a story that isn't told through exposition or lengthy dialogue, it's told mostly through gameplay (this is a game after all) and that's why it's so good. If your mindset going into Shadow of the Colossus is the "ticking boxes" mindset, you're not going to have anywhere near as great of an experience as other people would. Whereas you're going "#1... done, #2... done. Okay, 14 more to go", other people are soaking in the environment and reflecting about the meaning of their actions. This is only possible because of how the game handles its atmosphere and especially by how it doesn't throw dozens of NPCs and enemies and interactions at you. It only gives you a desolate world and exploring it is supposed to make you feel alone and powerless. That's what it is about.

If you want an open world game with NPCs, quests, villages, dungeons, smaller enemies in addition to bosses, and stories filled with lengthy cutscenes and character interactions, well, I think you can find another dozen or two great games like that. But even today, you still can't find a game like Shadow of the Colossus.

Holy freaking HELL does THIS guy "get it." Man, good for you for defending this piece of art  so brilliantly. This game SHOULD be reviewed based on what it set out to do not because it isn't like Resident Evil 4 or Okami LMFAO. Seriously??? How can you compare SotC to anything else when there is nothing like it. Period. Ok, maybe the game JOURNEY can be more closely compared. But come on.

How can you freaking possibly state the game is bad because you cannot enter villages or talk with fellow NPC's hahaha. Wow, it makes me laugh so hard at just the thought...a serious game such as this and a land so divine and forbidden, bit wait...a fellow pedestrian is out walking his dog and you approach him to ask, "hey I was just wondering if you would have any idea where I could find a REALLY tall and HUGE beast made of stone that wields a weapon???" I mean, this sounds absolutely ludicrous in the concept of this game, considering your character has a legendary weapon that highlights where to go, etc. This is just a quick example .

That is why reviews can be so dumb and misleading. SotC is an easy 10/10 because first of all it does its own thing and doesn't copy anything. Others will copy SotC. Also  it does everything it sets out to do so brilliantly. For me, there are hardly any flaws. Sure, the controls can be difficult for some but hey, I had a blast!