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SuperNova said:
Machiavellian said:

Or I could spend 10 bucks one year, another 10 bucks another year and ..... While parents who like nice expensive gimmicks have blown hundreds in the same amount of time for the same experience.  I could not tell you how many times I have seen parents purchase a expensive toy only to see their kids get more fun out of playing with the box it came in then the toy itself.

it's NOT the same experience though? That is why I ponted out the software. You're not paying 70$ for cardboard. You're paying 60$ for a software that transforms the cardboard into something you can't possibly buy with 10$ this year and 10$ the next.

The combination of physical feedback, the basic coding experience for kids, the audiovisual feedback and the magic of transforming something you build out of cardboard into a truly functional item is not easily replicated. Sure, kids can use their imagiation, nothing wrong with that, but pretending that that is the same experience as working and figuring out the tools you have at hand to make someting truly work, is just factually wrong.

You might be of the opinion that it's unneccissary and that's fine, but it's not the same.

duplo, lego playmobil do basically the same. Those companys pay a huge amount of money to license franchises so that kids can play with their heroes they normally only see on tv.

The transforming process will be fun but the end product is just a simple game that might be fun for a few minutes.

Do you really think a kid would play the motorbike game a lot when there is mario kart on the same console that can be played together with a friend and offers a much better gameplay experience.

The small robot can move left and right, sooo much fun for kids. I got a robot dinosaur as a kid and stopped playing with it after a hour or so despite having much more feature.

The keyboard is a cardboard keyboard that probably won't last long. Some fisherprice toy keyboard lasts a life time and can be cleaned after your kids put their greasy fingers on it.

A fishing game, really? There is a reason why there are no fishing games for kids because fishing is boring. Something kids really don't like to do is to sit still and wait for something to happen.

What am I missing? Why should parents spend 380$ to build some cardboard toys with their kids when the final product is not really innovative and fun?