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curl-6 said:
Miyamotoo said:

720p with more stable 30 frame rate and without frame rate pacing would be good enough improvement over current state of game on Switch, with more experience with hardware, time and better optimization, I think something like that would be very posible.

Both framerate and resolution could be more stable with greater optimization, yes. It was the "locked" part that I think is a bridge too far, since both are unlocked even on much stronger hardware. All I am saying is, if it's high end PS4 ports we want, we're going to need to accept that the resolution and framerate will not be terribly flattering.

Yeah, but for instance just remember how in 1st year XB1 3rd party games were mostly running at 720p-900p while now most XB1 games are running at 1080p on XB1 also, and there almost no single one 720p XB1 game any more. So thats my point, with time games can achieve noticeable more than they could in 1st year on same hardware.