Miyamotoo said:
720p with more stable 30 frame rate and without frame rate pacing would be good enough improvement over current state of game on Switch, with more experience with hardware, time and better optimization, I think something like that would be very posible. |
depends on the game, doom was one of the most scalable engines, we do need to see more ports of high demanding games, but it seems only one company is willing to even try so far.