Miyamotoo said:
Switch will have more complex 7th gen games than LA Noire, and Skyrim is also quite complex game, huge open world with wildlife, villages, towns...but difference is that Skyrim was designed to be multi platform game on first place (including PC and Switch has similar PC architecture), that isnt case with La Noire. That relly dont change fact that dynamic 1080p resolutions are very often pushed like 1080p even with point its not locked 1080p resolution. Thats valid argument basicly with evre console and evre generation, beacuse fact is that games with new hardware in first year dont have best optimisation and dont look best, because fact is that buy time devs are getting much more familiar with hardware and they optimise much more games and take more from that same hardware after few years than they could in 1st year. How many games last year XB1 had that were runing at 720p and how many have them in 1st year!? You basicly keep deny clear facts. Yeah, because you keep comparing Switch 1st year with best looking 360 games (try comparing Switch 1st year games with 360 1st year games), fact is that with evre new game (more advanced, better looking, more optimised games) difrence can be only bigger compared to PS3/360 games in any case. |
LA Noire appears to be more technically demanding in different ways than Skyrim. I mean LA Noire has busy cities with cars and people. Skyrim's lead platform is clearly PC though.
Dynamic resolutions still isnt 1080p. I dont care how its pushed.
Again, the improvments on 7th gen arent anything like 8th gen. Because 1st year games on 8th gen still look comprable to new stuff. Frankly, same goes for Wii and Wii U, the graphics early on were much like the entire gen. I dont anticipate big imrpovments on Switch compared to what we're seeing now. Thats my prediction, but maybe 3rd parties will do a little better at making their releases more polished.
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