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Miyamotoo said:
Mr Puggsly said:

Again, I said LA Noire demonstrates the superior CPU of Switch with higher resolutions and effects. But there is also frame drops, slow down, and I believe lowered draw distance. Whatever, its fine on Switch but it also shows potential limitations of the hardware.

I mentioned the resolution because its pushed as a 1080p game by some, its not.

BF4 is older and on inferior specs. But it looks more polished than Doom on Switch. Thats all I'm pointing out. Not really even making arguments, perhaps there are valid reasons, just making that point. Doom on Switch reminds me Destiny on 7th gen. Its technically impressive, has advanced lighting we rarely saw on the specs, even a rock solid 30 fps, but lacks polish and sub HD.

Thats not most of X1's first year library, thats a few. Four of which are 60 fps. The X1 doing 60 fps with modern graphics tends to be around 720p-1080p. All of the 60 fps games could have been 1080p at 30 fps. DR3 and Watchdogs are poorly optimized, I didnt mention them for a reason. I mentioned impressive 1st year games.

Eh... Uncharted 4 and Horizon ZD look great. But its not a generation leap or anything. They look like a polished 8th gen games.

Right now... I think we still need to see more ports on Switch. Especially 8th gen to Switch, not just 7th gen polish.

You again missing point, offcourse you will have some kind of limitations and no best results during port if you have game made specifkly for totaly difrent kind of hardware on mind (and I alredy wrote about 360 port). Basicly thats what DF also said, and why do you think why this is only game where Switch any drawbacks compared to PS3 version of game.

Dynamic 1080p resolutions are very often pushed like 1080p res, but compared to 720p we again talking about huge difrence in resolution.

Yeah, game can have better optimisation and Doom definitely don't look like best Switch port, also here is again point about 1st year ports compared to 5. year ports.

Thats not most of first year 1X library, but fact is that most of 1st year X1 library had resolution from 720p-900p not 1080p. No one of games that I mentioned are impressive looking games. Optimisation is my exat point, game in 1st year dont have best optimisation, games in later years have much better optimisation and look better.

No one said its generation leap, but it noticeable difference compared to PS4 first year games.

All we saw until now shows us that Switch in capability is somewhere between PS3/360 and XB1, and with evre new game (more advanced, better looking, more optimised games) difrence can be only bigger compared to PS3/360 games.

Of all the 7th gen games that will be ported to Switch, LA Noire may be the most complex. May also be a bad port.

I'm a fan a dynamic resolutions, but its not a 1080p game.

You keep arguing about 1st year ports. That was a valid argument for 360, the disparity over time almost felt like a generation leap. But we aren't quite seeing that on 8th gen, not nearly at the same level.

All we've seen now makes me think Switch is closer to 360 than X1. But whatever, my perception can change over time.



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