Miyamotoo said:
No, it doesn't run fine on Xbox 360 also, it doesn't run fine even on PS3, but DF itself said that PS3 version was definitive version of game. But you keep ignoring fact that Switch is weaker than 8th gen consoles so Its hard to totally brute port of something thats on first place made for one specific hardware in mind, in that case it's obvious you want have best results. PS3/360 definatly had better optimisation, like I wrote before Rockstar released LA Noire on PS3/360 they already were working several years on PS3/360 hardware and released couple games already, also they have similar architecture, while this is of their 1st year Switch game and totally different architecture. So with all that on mind there is nothing beacuse its obvious with port like that you want have best results. Doom has much more modern effects than BF4 on PS3/360.
There were some good looking games (Switch have them also), but you do realise that most of 1st year XB1 games were 720-900p games especially when we talk about 3rd party games!? Killzone: SF looks great, but how much better look games like Uncharted 4 or Horizon Zero Dawn!? Switch also has some great looking games in 1st year, for instance ARMS and Mario Rabbids are great looking game also, but of course that difference will be smaller compared to XB1/PS4 when Switch noticeable weaker than those consoles. Like I wrote, when you have console that runs game from 720p (PS3/360 version of games) to 1080p with better visuals or better frame rate, it's obvious we don't talking only about more polish, we talking about noticeable or solid difrence, not about just more polished games. |
Again, it does run fine on 360. It has frame dips but it also achieves fairly stable 30 fps in less stressed areas. The frame rate doesent dive like GTAIV. DF said the PS3 is the overall superior version, they didnt say the 360 version runs poorly like you suggest. Hence, it seems run well in on 360 in spite of being built for PS3.
Again, Im willing to consider LA Noire is a poorly optimized game but thats one of few existing ports. It demonstrastes the superior GPU, but its not really 1080p and struggles to maintain 30 fps even with more power.
Again, BF4 may have lower quality effects but it also has more impressive assets, AI, large enviirnments, resolution, etc. It actually looks more polished than Doom on Switch.
The X1 games I mentioned varied from 900p-1080p. The list of 720p games is actually pretty small, especially thanks to dynamic resolutions. Its also worth noting that MS eventually unlocked resources dedicated to Kinect and X1 specs are also kinda unique due to ESRAM or something like that. Either way, X1 had impressive games in its first year which you seem to have forgot.
I'd argue older games like Killzone SF and Infamous SS are comprable in graphics to Uncharted 4 and Horizon ZD. I mean these are all great looking 8th gen games.
In practice, I still see Switch capabilities closer to 7th gen than 8th gen. I'm curious to see how it handles more 8th gen content because Doom was functional but showed significant limitations.
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