Miyamotoo said:
La Noire is not best example, because like DF mention in article hole game on first place is made to use most of PS3 Cell architecture ("heavy reliance on the machine's unique synergistic processing units - SPUs"), so porting game like that to totally different architecture will not give best results, from same reasons La Noire is only one of few games that works worse on Xbox360 compared to PS3. But despite that, there again some quite improvements over PS3 version of game, dynamic resolution in docked mode goes from 1920x1080 to 1440x1080 and thats quite difrence in any case compared to just 1280x720 on PS3, Switch version also has better textures, shadows and ambient occlusion than PS3 version. Only things that PS3 version have better are more stable frame rate and better draw distance. So no, Switch version of game dont have worse visuals because it has better, and it's not worse version because it has more improvements over PS3 version. And basicly this what Pemalite wrote (down), people forgetting this are all Switchs 1st year games, just remember how games looked in first years of PS3/360/XB1/PS4 and how they looked few years later, because by time devs (that goes for 1st party and 3rd party also) are getting more familiar with hardware and they can push much more hardware than they could at beginning.
That couldn't be option because stronger hardware would mean bigger heating and shorter life of battery for Switch, Switch is quite capable for what its is, it has portable form factor and its around 3x stronger than PS3/360/WiiU. Switch GPU is from 2015. so I wouldn't said it's dated, like wrote it's quite capable for what it is. |
I looked up video of LA Noire for 360 and PS3 from DF, there are spots where PS3 runs better but the disparity is not that significant. They also show the PS3 taking bigger dips. Either way, if the Switch is as powerful as you imply it should be able to brute force through that like 8th gen consoles do. On a side note, you forgot to mention the Switch version also has slow down instead of skipping frames on some spots.
In regard to resolution, not everything is locking 1080p and I was just clarifying that.
The best reflection of what Switch can do is probably going to be Nintendo games. Unless core game developers start using Switch as the lead platform.
In practice, I don't see a consoles that has 3x the power. But its certainly more powerful.
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