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Kai_Mao said:
twintail said:

True. Though Im sure many ppl speculated that collating their handheld and console teams would result in more output of their IPs for a single system (switch)

It's still gonna take some time, especially for the software development teams who have been working on handheld titles. Not sure how much they learned about HD development at the same time as the teams who were making HD games. They still have to get used to actually programming, engineering, and designing under more expensive and more complicated hardware compared to the 3DS. And new HD games are still gonna be in development for at least a few years. When you look at upcoming PS4 games like God of War, Spiderman, and The Last of Us 2, it will take them about 3 years of development (about 4 if TLOU2 releases in 2019) before they eventually release, even though they were officially announced a year or two earlier from their release. Who knows how long some of these new games on the Switch have been under development.

I do wonder if we are even dealing with a unified development effort right now. Nintendo is working on mobile, there may still be 1 or 2 3DS projects in the works (so long as we are talking about rumours, there are some regarding a Zelda 3DS and Wario 3DS game), along with Switch.

I am quite a bit worried right now though for Switch. Nintendo so far does not have much to counter the strong library that Sony is presenting (MHW's incredible performance really makes me wonder why Nintendo did not have some major IP ready at close range to at least have some hype going). If Switch fades from people's minds, then its sales will easily fade as well (and it needs those early sales right now to build its installbase).