The news, the long part two:
Fe creator says publisher EA has not 'meddled' with game's vision, main story will last 7-8 hours
http://www.pcgamer.com/fe-creator-says-publisher-ea-has-not-meddled-with-games-vision-main-story-will-last-7-8-hours/
Pretty platformer Fe is out next month, and ahead of its release developer Zoink has been talking about what it's been like to work with EA—the game was the first to be picked up by the publisher's indie support arm, EA Originals. The gaming giant hasn't interfered in Fe's development, according to game director Andreas Beijer, which is promising news for future EA Originals titles.
Steamworld Dig and Fe developers merge to become studio Thunderful
http://www.pcgamer.com/steamworld-dig-and-fe-developers-merge-to-become-studio-thunderful/
Steamworld Dig 2 developer Image & Form is merging with Fe developer Zoink to form a new studio, Thunderful, the pair jointly announced.
The Monster Hunter: World launch trailer is here
http://www.pcgamer.com/the-monster-hunter-world-launch-trailer-is-here/
Monster Hunter: World is finally out today—but alas, only for consoles. The PC version won't be out until sometime in the fall. But that isn't going to stop us watching the launch trailer, eyes filling with tears throughout, no sir.
Underworld Ascendant gameplay video showcases stealth, magic, and 'hero kits'
http://www.pcgamer.com/underworld-ascendant-gameplay-video-showcases-stealth-magic-and-hero-kits/
We got a quick look at the updated Stygian Abyss in last week's Underworld Ascendant trailer out of PAX South, but the bits showcasing the game's "authored" visual style were broken up by longer segments of the developers talking about the game.
That's where this new trailer, shared earlier this week by fanbolt and confirmed official by OtherSide and publisher 505 Games, comes in.
You're a sword-wielding fox in animal action game Vulpine
http://www.pcgamer.com/youre-a-sword-wielding-fox-in-animal-action-game-vulpine/
Developer Clockwork Giant Games holds a very literal understanding of the term "armed to the teeth," or so their game Vulpine leads me to believe. It's a low-poly action game with procedurally generated worlds where you play as animals wielding swords and hammers. Like, between their teeth.
Sea of Thieves beta datamining reveals ship customization, harpoons, and a player-eating Kraken
http://www.pcgamer.com/sea-of-thieves-beta-datamining-reveals-ship-customization-harpoons-and-a-player-eating-kraken/
After playing the closed beta of Rare's Sea of Thieves, Tyler and I put together a wishlist of what we hoped we might see in the open world multiplayer pirate game. Rather than just hoping and guessing, a redditor named m4rx did some actual digging around in the game files and extracted a bit of information. While m4rx hasn't been able to decrypt the actual assets yet, the resulting post appears to confirm some elements we saw in the Sea of Thieves 'Pirate Legend' video and reveals a few new ones.
Side-scrolling shooter Mercenary Kings is getting a free 'Reloaded Edition' with extra guns and characters
http://www.pcgamer.com/side-scrolling-shooter-mercenary-kings-is-getting-a-free-reloaded-edition-with-extra-guns-and-characters/
Good news for anybody that enjoyed side-scrolling shooter Mercenary King (think a more explosive Metal Slug)—the 2014 game is getting a free 'Reloaded Edition' that adds two new characters and a stash of guns and knives. The update lands on February 6.
They Are Billions adds weekly community challenges with leaderboards
http://www.pcgamer.com/they-are-billions-adds-community-challenges-with-leaderboards/
Zombie plague RTS They are Billions has added community challenges in its latest update, meaning that everyone can play through the same survival map and compete for a high score on the new leaderboards. A new challenge will arrive every Monday, starting tomorrow, and players will only get one shot at each map, which is the right way to implement challenges like this, in my opinion.
PopCap founder's next game is a Friday the 13th puzzler about grids and cartoon murder
http://www.pcgamer.com/popcap-founders-next-game-is-a-friday-the-13th-puzzler-about-grids-and-cartoon-murder/
I can't decide whether Friday the 13th: Killer Puzzle is cute or horrifying. Its voxel-based design and exaggerated cartoonish characters seem completely innocent until masked killer Jason Voorhees comes along and shoves a kebab skewer through somebody's skull.
Street Fighter's Ryu and Sakura will be coming to Monster Hunter: World
http://www.pcgamer.com/street-fighters-ryu-and-sakura-will-be-coming-to-monster-hunter-world/
We'll have to wait until autumn for Monster Hunter: World on PC, but when we finally get it we're likely to be able to skin our characters as Street Fighter favourites Ryu and Sakura. Capcom likes these types of crossovers—it has mixed the two franchises together in the past, and it's already said that Mega Man is also coming to Monster Hunter: World as a Palico, (essentially a companion to help you during quests), so this is no surprise.
>>Hiku has a thread about this.
You cannot keep ships you steal in Star Citizen, Cloud Imperium Games says
http://www.pcgamer.com/if-you-steal-a-ship-in-star-citizen-it-will-disappear-when-you-log-out-of-the-game/
Any ships that you steal in Star Citizen will disappear the moment you log out of the game, making it impossible to build your personal fleet through theft, Cloud Imperium Games has said. Stealing ships should be a "short-term goal" for "joyriding, piracy or selling them for scrap", not for growing your collection, system designer Will Maiden said on a forum post. But some players are miffed by the decision, which appears to limit the scope for being a space pirate.
Star Citizen: Squadron 42 trailer shows off giant deadly gas cloud called 'The Coil'
http://www.pcgamer.com/star-citizen-squadron-42-trailer-shows-off-giant-deadly-gas-cloud-called-the-coil/
Chris Roberts calls it "a menacing mass of planet fragments and static electrical storms," senior graphics programmer Ben Parry "a technical nightmare." The Coil is a dangerous patch of space that will feature in Squadron 42, the single player component of the Star Citizen project.
DYO is a co-op platformer where you can hop between two halves of a split screen
http://www.pcgamer.com/dyo-is-a-co-op-platformer-where-you-can-hop-between-two-halves-of-a-split-screen/
A split screen usually puts a hard barrier between the player on the left and the player on the right, but not so in BYO. In this puzzle-platformer about two minotaurs escaping a labyrinth, you can cross over from one side to the other, essentially teleporting between different parts of the level. That means that you can boost your friend over jumps that are too tall, move objects between different areas and push platforms into place before hopping back to your own section of the screen.
Assassin's Creed: Origins will get a New Game Plus mode at some point
http://www.pcgamer.com/assassins-creed-origins-will-get-a-new-game-plus-mode-at-some-point/
Assassin's Creed: Origins is an exceptionally long video game. It took me about 60 hours to finish the bloody thing, though I enjoyed most of it. But if you've done the same and still want more, you'll probably be happy to hear that a new game plus mode is coming.
Out of the Park Baseball 19 release date set for March
http://www.pcgamer.com/out-of-the-park-baseball-19-release-date-set-for-march/
The top Major League Baseball management sim series returns to PC on March 22 with a redesigned interface, 2018 opening rosters and "dramatic 3D enhancements".
Deceiver is a 'philosophical shooter' that lets you shoot drones through enemies
http://www.pcgamer.com/deceiver-is-a-philosophical-shooter-that-lets-you-shoot-drones-through-enemies/
Deceiver has an inviting premise: "explore a vast cyberpunk city. Shoot things in the face. Question your basic beliefs." The philosophical aspect isn't explored in the trailer above, but you do get to see a player piloting some dangerous drones around the vector-rendered city.
New and returning Soulcalibur 6 characters revealed in latest trailer
http://www.pcgamer.com/new-and-returning-soulcalibur-6-characters-revealed-in-latest-trailer/
Soulcalibur 6 is the first in the series to come to PC, and as with all fighting games, we must now embark on a slow reveal of the roster in the run-up to launch. Namco Bandai has confirmed that Nightmare, Kilik and Xianghua are returning in the sixth instalment (or seventh, counting Soul Blade on PSone), while introducing a new character called Grøh, the eyepatched 'agent in black'. Check out the trailer above to see all four of them in action.
Superb, slimey 2D platformer Slime-san getting more free DLC
http://www.pcgamer.com/superb-slimey-2d-platformer-slime-san-getting-more-free-dlc/
Slime-san is a criminally overlooked 2D platformer about a slime's quest to escape a worm's belly by platforming his way out of the beast. It came out last April, and it's due for more DLC next month. Slime-san: Sheeple's Sequel will release on Monday, February 5, free to all Slime-san owners.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







