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DonFerrari said:
VideoGameAccountant said:

Fair point. Let me put it this way. The Wii U flopped and its games are definitely to blame, but Nintendo has been good about keeping a loyal fanbase. There were games on the Wii U that the Nintendo fan liked, even if it couldn't appeal to a wider market. This is also why Switch can succeed because Nintendo's games do attract people when the company has their shit together. Nintendo held on to their core, but Microsoft doesn't seem to be doing that. The base seems to be gone. 

And to answer your second question, it depends. Strong games always drive system sales and one game can change everything. The problem Microsoft has is they didn't create another hit after Halo or Gears. Rare never released a major success on XBox and their other studios didn't do much besides Fabel. The Kinect experiment may have also hurt them because their studios were focused on making Kinect games rather than the next big series. So when Microsoft tries to go away from Kinect, there's nothing to go back to. Sony's line-up isn't great, but at least its something and at least the company has a long history in games. With Microsoft, the rats all fled the sinking ship. The Wii U kept Nintendo diehards, but I can't say XBox One kept the Microsoft diehards. That's why I think this project won't work. 

As an aside, this looks like experimentation. It seems Microsoft is more looking into alternatives rather than trying to save the XBox One or try to relaunch with a new system. W

Even with WiiU bombing hard Nintendo IPs sold higher on its 15M than MS could sell Halo and Gears on its 35M userbase.

MS, Sony, and Sega have never beaten Nintendo in 1st party in attach rates.

Because of this, your argument is irrelevant. The people buying Wii U's primarily just wanted Nintendo games.



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