quickrick said:
I don't know mario doesn't look all that impressive, aside from cutting to 600p, i'm sure they could run it, now doom, no way, switch can barely run that. |
Besides running on a GPU 10 years more modern with much more advanced features, Mario is also running on 3GB of RAM, so putting it on PS3/360 would mean you'd have to squeeze it down into 1/6th the amount of memory; a drop to 600p alone won't do that.








