GOWTLOZ said:
` xD Just kidding but no Doom on Switch looks worse than God of War 3 on PS3 and also runs at a lower resolution and framerate. I still understand that Switch is more powerful and that really shows what an impressive achievement God of War 3 is but its not the best the machine has to offer. God of War: Ascension, Killzone 3 look better. As for your point about focusing on graphics Switch might never get a game like that which pushes the platforms to its limits and takes full advantage of its hardware. Xenoblade 2 could have been but it looks awful in portable mode. So we should compare with what we have rather than what would be if someone magically got a huge budget for a Switch game. |
Which ever "looks worse/better" is a matter of preference, but on a technical level, Doom on Switch is much more advanced than God of War 3. It's rendering techniques are far more sophisticated and demanding, transplanted as they were PS4/XBox One/PC.
God of War 3 and other PS3 heavy hitters are remarkable achievements in graphics engineering, but at the end of the day they are running on a GPU from 2006 and less than 500MB of RAM, so naturally they are less demanding than games that take proper advantage of a GPU from 2015 and 3GB of RAM.









