Switch is more capable than PS3 and 360 by a considerable margin when docked, and a small but still noticeable margin when undocked. Specs don't lie.
What a lot of people seem to be overlooking with these comparisons is that games like The Last of Us and God of War 3 arrived later in the PS3's lifespan, and were built with gargantuan budgets and a strong focus on achieving the highest possible graphical fidelity. Switch hasn't even been out of a year yet, and really doesn't have any big-budget games built with graphics as the top priority.
| xl-klaudkil said: Which switch game looks better then god of war 3? Yea,nun |
GOW3 looked incredible in 2010 but it has aged and is clearly technically below what Switch can do.

GOWTLOZ said:
You must be an expert. Tell me more why it wouldn't run on PS3. |
Because it retains most of the core rendering tech of the PS4/Xbone/PC versions; Physically Based Rendering, Subsurface Scattering, GPU accelerated particles, temporal supersampling, high quality motion blur, etc. There's simply too many advanced effects going on for a GPU from 2006 to handle.
Last edited by curl-6 - on 26 January 2018







