By using this site, you agree to our Privacy Policy and our Terms of Use. Close
GOWTLOZ said:
nuckles87 said:

Since I was one of the people who made those criticisms of the PS4, let me highlight the differences. The PS4...

A. Didn’t have loads of quality exclusive experiences in its first year to justify a year one purchase. I bought a PS4 on launch day, and a year later I was playing both an Xbox One I got as a Christmas gift and my Wii U far more than it. The only quality exclusive that system had year one was Infamous Second Son. The Switch, meanwhile, had: Splatoon 2, Mario + Rabbids, Super Mario Odyssey, Xenoblade 2, and Kirby Star Allies will be missing the year one deadline by mere WEEKS. 

B. Isn’t portable, meaning that PS3 ports to it inherently have less value. If you value portable experiences like I do, then the Switch is great because it has LOADS of exclusive portable experiences. Zelda Breath of the Wild, Mario Kart 8 DX, Sonic Mania, Doom, and Skyrim are all GREAT portable experiences and practically transform how I play them versus regular console versions. And the same is still true for these upcoming console ports.

Ports of games like Last of Us on PS4 didn’t do much for me, despite their quality, because I had already played many of these games in the exact same fashion just a few years prior, and being able to play these games in the same way with slightly up-ressed graphics didn’t really mean much to me. So far as I’m concerned, that’s what backwards compatibility was for.

You can argue the opposite as well. PS4 ports of PS3 games have more value to some due to the difference in graphics, resolution and framerate than portability. I know God of War 3 was amazing to play at 60fps and I look forward to playing Dark Souls at 60fps. People who liked TLOU would have a lot to gain from playing the game at 60fps especially because it has multiplayer. Portability doesn't matter to a lot of people and anyways both are very subjective arguments.

The thing about exclusives though is that PS4 never has relied on them to the extent of the Switch. PS4 got many good third party games in its first year that were not ports which is unlike the Switch which mostly got ports of games everyone had already played. That is what matters as not everyone has multiple platforms to play games and PS4 covered all bases.

zorg1000 said:

It goes both ways.

PS4 was criticized for having alot of ports but it also had alot of people who didnt mind and would defend it.

Switch is also criticized for having alot of ports with alot of people who don't mind and defend it.

Both situations are literally the same.

I see more people defending the Switch and less criticising it than the PS4. TLOU R stirred up a huge controversy and also many third party remasters which Sony had no role in unlike Nintendo who has an active role in these first party remasters.

Maybe you dont visit Nintendo topics as much but there has been alot of criticism for Switch being a port machine.



When the herd loses its way, the shepard must kill the bull that leads them astray.