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zorg1000 said:
Cloudman said:

Well, if Nintendo's next platform was just being announced  around 2025-2026, wouldn't the Switch be around 8-9 years old? With how the PS4/XBO is in terms of power, the Switch is already behind those 2 consoles and modern home console games are already quite demanding, which will only grow as time goes on. I figure it'd only get more difficult for 3rd party to support the system unless they made games specific for the console. So I figure Nintendo would need to make new hardware before at least 2025.

In terms of the 3DS, games made for portable devices usually require less resource so power isn't as big of an issue for those types of systems.

Dont your first and second paragraph kinda contradict each other?

First you say 3rd parties wont support Switch when PS5/XB4 release because it will be too weak.

Then you say being being weaker requires less resources so its not a problem for 3DS.

So which is it, will 3rd parties not support Switch because its weak and cant handle multiplats or will they support it because its weak and requires less resources?

 

 

With that said, i do not expect Switch to still be their main platform in 2025.

Well that is the thing isn't it, what games need more power nowadays anyway?

If your budget is the same and you are not going to be investing in a ton of graphical improvements, and the developer tools stay streamlined.

The only games requiring more resources are a ever-shrinking sliver of $100+ million budget games.

And now that Nintendo Switch will be established in the production pipeline (especially once it has outsold Xbox One's LTD) with what are very scale-able engines.

I really don't see it being an issue as the years roll on.

Even Square-Enix has remarked that the Nintendo Switch is a great space to bring back more medium budget games. Alluding to that Nintendo Switch's lower Spec Cap (limiting graphical development budgets) serves even the playing field a bit and assists smaller developers in competing with bigger games since there would be less disparity, and people are less focused on spectacle on portable devices.

Sure, there will be a successor at some point, but there is definitely no rush just to garner a few mega budget multiplatform games that are becoming increasingly unsustainable anyway (having to lean on being full price $60 and then also having MTX, DLC, etc. more and more and more just to cover the ever self induced cost bloat in the graphical arms race).