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What I don't get is this: Nintendo publishes around 30 games per year and that number has been pretty consistent during the last generation. So, Bandai is developing Metroid. We know Hyrule Warriors isn't in-house, Labo is more like a project of Nintendos hardware division (with "demo" software) and considering ports don't eat up a lot of resources... what exactly are Nintendo's developers doing with their time? Is there going to be an epic flood wave of new games in 2019?

I think Emily is exaggerating here. The first half of the year is pretty even between ports and new releases. We know Yoshi and Fire Emblem are coming and they are certainly going to have one or two new games for the holidays (hell, Pokémon is planned for "2018 or later", they just don't know if they'll make it).