nemo37 said:
There is no doubt that game droughts, lack of ads (bad marketing in general from price to messaging), and console launches had an adverse impact on the Wii U. However, my point is that Nintendo knew before making those predictions (back in April 2013) that they had lost their momentum from 2012, and yet they made a 10 million unit target. It may very well be the case that this 20 million target or even the prospects of maintaining momentum are coming from a Nintendo that is once again overestimating themselves again. Overestimating that ports and more niche titles will keep mainstream core audiences interested in the wake of super competitive year by Sony in Japan and in the West. Overestimating the effects of LABO among families. |
Well as of now, we can only speculate. The Wii U had a decent start but completely fell off a cliff not too long after.
Who knows what else is out there for Nintendo as they haven’t announced everything they planned to release for this year yet. You say we might be overestimating Labo, but we could also possibly underestimate it as well. I’m not sure how well it will do but I think there’s something to it when the announcement video has millions of views and the products were able to get up there in the Amazon charts as preorders.
As I said before, the most of the main teams have already moved on to the next project. We’ll just have to see how the other teams will step up.