By using this site, you agree to our Privacy Policy and our Terms of Use. Close
bowserthedog said:
DonFerrari said:

Do you account every different price tag for every single game when you do comparisons or just when you want to diminish the sales on a 2M userbase against a 13M userbase?

With all due respect this is a different situation. We are talking about relatively low sales numbers on both platforms.  For a game like Uncharted 4 yes bundling is a factor but not so much of a factor because it sold millions on its own. But when you have a product that has sold 350k and there was a bundle during the entire period of time that it's been on sale you have to ask how many of these where bundled. Is it 50k? 100k? 150k?  A small amount of bundled sales can dramatically impact the overall sales when you're discussing numbers in these volumes. I'm happy its doing well on PSVR.. I'm a believer in VR and i want to see it continue to be a via platform and continue to grow. However, whenever you have such a low base of owners you're going to get really high attach rates since these are passionate early adopters.  For example when the Switch had sold 2 million units BOTW had sold almost 2 million units. As the Switch has grown into a mainstream success you aren't going to get those kind of attach rates. With PSVR you also have a situation where this was the key title for PSVR this Christmas. AAA full size experiences are few and far between on the platform so i can see this also impact sales. On Switch Skyrim is still competing against games like BOTW as well as Mario Kart 8 and Mario Odyssey.  Having said that I'm very please with the sales of Skyrim on Switch.  I don't see it taking long to reach 1 million sold ww when you include digital. This is a huge turnaround for Nintendo and a signal that more AAA M rated 3rd party titles will come and be profitable on the system. 

PSVR was already at 2M before the bundles and we didn't heard any milestones for it after, so sure it affected the sales (still for a system that was already over 1 year on the market, a game that is 6 year, and having cheaper bundles) we shouldn't use the bundle to discredit its sales.

But since we don't know the bundles sales there isn't much we can infer. Also its good that it sold sufficient on Switch and VR and will open space for more.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."