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OTBWY said:
DonFerrari said:

Who would buy a game in a genre they don't like due to a false notion that there isn't anything else to play? The attach ratio of game purchase on PSVR is reaching 6, so I would say it is very far from not having anything to play.

Nope, your argument was that Skyrim VR is not a new experience. The argument you countered with this was just that while Skrym on Switch is the same game played on the go the VR offers a new way to play SKYRIM... stop trying to make an argument of what wasn't argued.

So PSVR is a bad experience, but for some reason Gear VR from a cellphone is relevant because?

Again you are doing fallacy argument on it. It is a new way to play Skyrim not a new way to play games (you are the only one saying it), and sure you can argue that playing it on the go is a new way to play skyrim. But while playing skyrim on the go doesn't change anything at all about the game (or from when you play docked to when you play on the go the game change in any way?) while when you change the perspective, POV and how you interact with the world using VR you have a very different experience of Skyrim than you had on the regular view.

Do you lock all your accounts? Why not also lock your VGC account so no one that you don't know find you?

I'm going to ignore everything else because I finally got an actual response to the original argument.

Fallacy argument? First of all, you guys have been strawmanning the entire afternoon and now this? Please. Anyway, so finally you actually make an argument about the VR version, and you also compare it with the Switch version (which I already said is no new experience, on different). So my point is only focused on the VR version: Interacting in the world is something that Skyrim always had with free camera control and a pretty good control scheme. Making your hands move ingame is something that I have already seen before, it is however a different way of how you control your character in Skyrim and how you do combat. I could argue that the way you control the camera is very free and it's different, but it is just that, moving the camera.  I could move my camera in any direction before with the stick. Actually it could be limiting to people who play Skyrim in third person, but it is VR so I can understand the choice for 1st person only. Besides that there is no added content that is geared towards VR users. To close this argument, to me the experience wasn't new, just a different perspective in the world. And it was very enjoyable.

Perhaps you don't know the concept of strawman... you were the one that brought the "not new experience" when the first person was saying it was a new way to experience Skyrim.. so you were attacking a point that was not made do divert from the original point, that is the strawman.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."