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bowserthedog said:
DonFerrari said:

I thought you would disagree.

Argument on VGC is that userbases are mandatory arguments on the game sales.

So considering right now PSVR is at about 2M users and Switch is at 13M (7.5x) - 3.5x was at launch of the game, and both have the game selling similar numbers we can say that by VGC argumentation PSVR is actually selling 10x better than Switch version

We would need to know how many of the Skyrim vr units were from the discounted Christmas bundle.

Do you account every different price tag for every single game when you do comparisons or just when you want to diminish the sales on a 2M userbase against a 13M userbase?

OTBWY said:
DonFerrari said:

I thought you would disagree.

Argument on VGC is that userbases are mandatory arguments on the game sales.

So considering right now PSVR is at about 2M users and Switch is at 13M (7.5x) - 3.5x was at launch of the game, and both have the game selling similar numbers we can say that by VGC argumentation PSVR is actually selling 10x better than Switch version

But be honest. PSVR owners should have absolutely bought Skyrim VR. There is very little else that's interesting on it. Switch owners had so much other releases that month, Mario from the month previous.

I have quite good contents on VR and no interest in Skyrim or the previous Elder Scroll games, so nope, not an absolute buy... Driveclub VR and RE7 are certainly must buys.... some would also say there isn't much of interest to buy on Switch, but they would certainly be attacked as haters.

Alkibiádēs said:
OTBWY said:

lmao.

This is coming from the same guy who said that PS2 classics like Ratchet & Clank and God of War being playable on the Vita is better than the entire Switch library.

I don't think you have any moral higher ground to accuse him of anything.

OTBWY said:
Errorist76 said:

I know you’re just trolling, but care to elaborate what’s funny about him stating that fact?! It’s a completely different experience in VR.

Watch the Gamespot video on it if you must, it’s quite well made..and make sure to read the comments.

Not trolling. Just laughter. Because it's in no way a new experience. It's the same game with the screen attached to your face and basic (not even going to mention PSVR quality) motion features.

It just seems you really don't have that much experience with it. Even watching 3D movie is a much better and different experience on the VR than using regular glasses.

OTBWY said:
Teeqoz said:

It's definitely a new way to experience the game. I'm guessing you either haven't tried VR that much, or you're intentionally underselling the premise because it suits your argument, but it should be pretty obvious that Skyrim VR differs much more from the other versions of the game than Skyrim Switch does.

I actually have. But I also have other VR devices, and the PSVR makes it very difficult to get an enjoyable experience, let alone a new one. And it's only a new experience to fit your own argument because it's on a peripheral of your favourite platform. What is different about the game content wise? Is the control scheme with tracking unlike anything you have experienced before compared to other VR games? What is exactly new about it. I could get "different" experience. But new? No.

So you are one of those guys that say have every single platform as an excuse to attack things?

If an experience is different how is not new? You can't be different while being the same. And you are really not favoring your argument when you say you can't have an enjoyable experience with PSVR (or that is VERY DIFFICULT to have).

Please post your trophy achievements on PSVR titles for us to see all your extensive experience with it, preferentially including Skyrim that you seem to already have tested and know it isn't a new experience on the title.

And I don't remember seeing you complaining and attacking people that said being portable was enough reason to buy skyrim in gangbuster. 

Spindel said:
DonFerrari said:

I thought you would disagree.

Argument on VGC is that userbases are mandatory arguments on the game sales.

So considering right now PSVR is at about 2M users and Switch is at 13M (7.5x) - 3.5x was at launch of the game, and both have the game selling similar numbers we can say that by VGC argumentation PSVR is actually selling 10x better than Switch version

Can't also the same argument that was made for almost every game that sold well on Switch during 2017 be made about Skyrim VR?

The argument that there are no/few good games for VR and the VR audience is starved of good games and thus Skyrim VR will sell well?

Sure that argument can be made (even though there are over a hundred titles for VR, and the attach ratio is like 4-6). But I hope that this example can show some people that the "the userbase is half so it isn't fair to compare the sales of the versions" (for games that have like 10% attach ratio).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."