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John2290 said:
potato_hamster said:

We demand Rockstar and Activision cut the udders off their cash cows, abandon their core demographic, dictate to their audience how to play a game, and boldy say "FUCK YOU" to anyone who dares complain about it, much less refuse to buy the game and the additional hardware required to play it.

You have a ton of ideas you keep espousing that are heavily, heavily rooted in pure delusion, but this one is one of the worse.

The core gaming community has shown time and time and time again that they're only willing to accept changes that fundamentally makes gaming better. VR clearly is not one of them.

Agreed on the whole exclusivity thing, that would be a terrible move for everyone involved but a full release cod/gta releasing also on VR would be great, again for everyone involved. On your second point, We've never had this whole social media influencing for tech THIS much and with, the wii reached 100m without this free form of advertising. VR is being shown on countless youtubr and twitch channels who have millions of followers still to this day with VRchat being the main pull atm on the PC side. When this years tops Psvr games are streamed, like The inpatient, apex construct, blood and truth, Bravo team , Alvo...which are all exclusive or timed we will see a nice uptick in PSvr sales each time, I think it could easily hit 4m or close to that by Q1 2019.

Do you honestly think any of those games hold a candle to something like Skyrim? Or Resident Evil VII? Or Gran Turismo Sport? Even Farpoint? We've already had these games streamed in front of millions of followers. We've already had huge discounts on Black Friday sales. We've already had heavy advertisements all during the holiday season for PSVR. And what did Sony end up having to show for it. 1.2-1.4 Million in sales for 2017 during a time where over 23 million PS4s were sold. That's about 3% of PS4 owners.

If PSVR only has 4 m in sales by the end of 2018, that would mean it only sold 400-600K more units, with a bigger library, improved hardware, and a much cheaper price tag. If that happens, and the PS4 sells 20-23 million units again next year, that means we're looking at about 4% of PS4 owners owning PSVR. That's not exactly solid growth is it?