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Farsala said:
S.T.A.G.E. said:

Halo Wars had an unnecessary sequel and most likely wont see a third, while Viva Pinata is no more (and thus Sea of Thieves is being made). As the list gets smaller we're seeing an issue with a lack of interest in actual internally made games from Microsoft unless its Halo, Gears and Forza. Halo was bought when Microsoft bought bungie and Gears IP was recently purchased. Microsoft has never properly invested in proper first party. As we look down the list are we not seeing that now? Their problems existed long ago far longer than many of us would like to admit.

Edited: Crackdown survived last gen, but now that the core Xbox audience is deciding the sales we shall see.

Plus unnecessary closures/ bad foresight like Lionhead. And buying Mojang to make money rather than build new ips. Honestly I liked Xbox> 360> XB1, but that's just me.

Lionhead was losing their creative grip with Fable. They created a decent start up RPG for basic RPG fans (literally...bare basics). The problem is the creator claimed the game was going to be revolutionary, when in fact is was purely fundamental in holding your hand from start to finish as iterations progressed. Hopefully Fable gets rebooted. Word has it that the reason why Fable is being rebooted is with great thanks to the success of Horizon Zero Dawn. If they can get rid of Molyneux's "revolutionary" vision and make it into an RPG that still encompasses the same world with a meaningful lore and system, it could work. I doubt the overall concept is as exciting as Horizon Zero Dawn, but its something. Horizon, Zelda and Witcher have inspired people in the Action/ Adventure and RPG genre.  Playground games took Forza and actually made it fun (imho), so perhaps they could do the same for Fable.