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Mnementh said:
Signalstar said:
IMO 1 millions is passable. 1.5 million is a success. Everything after that is gravy. Mmmm...gravy.

Monster Hunter 4 did more than 3 million. How can 1.5 million for probably the most expensive MonHun ever a success?

Eventually they'd have to make higher quality assets anyway. Even making it for the Switch would be much more expensive than the cheap 3DS games. They don't lose the high quality assets they create with this game, so they will certainly be used again in future games. It's just a higher up front cost. Also, 1.5 million on a console brings in about 50% more revenue than 1.5 million on a handheld, so revenue-wise it closes the gap a bit.