Pemalite said:
Makes you wonder how far the Xbox 360 could have pushed if it didn't have the PR nightmare aka. Red Ring of Death.
Nintendo and Sony realise this. Which is why they often have big hitter after big hitter smashing it out of the park.
Other companies took interest as well. There was a ton of talent at Lionhead, they made some of my favorite games of all time, that's for sure.
I never said you weren't entitled to do so.
Or maybe the Xbox One X has shit support from Microsoft? Common display standards should be supported from the very beginning. 2560x1440 is the same aspect ratio as 4k and 1080P, many games are also rendering at that resolution, it's stupid how that feature wasn't baked in from the start. |
Xbox 360 may have performed even better had RROD not happened. But we do know 360 thrived thanks to failures with PS3.
Based on VGChartz, the sales disparity for 06 and 07 aren't that significant. It was 1 million higher even though Halo 3 sold nearly 7 million in months. Its possible a lot of Halo fans had their 360 in anticipation of that game. That was also the year for AC, Bioshock, CoD:MW, Forza 2, and even Gears was still selling well. Hence, it took a lot more than Halo 3 to make 360 the success it was AND it didn't just rely on exclusives.
2008 saw a nice sales boost for 360, but that was also the year it hit $199, it was still a lot cheaper than PS3, and a bunch of notable games launched that year as well. So I give some credit to Halo 3 for the 360's success, but so much more to PS3's failure.
I agree more exclusives wouldn't hurt the Xbox brand, but it has notable content you aren't giving it credit for.
Common TV standards are supported by the X1X. The same goes for the standard X1, from what I've seen its only designed to support 480p, 720p and 1080p.
Again, you say people with (gaming) PCs shouldn't buy an X1X. You should have took your advice, you would complain less.
Last edited by Mr Puggsly - on 20 January 2018Recently Completed:
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