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JRPGfan said:
This makes me think that launching a new console in feb, so you can benefit from extra sales in the holidays (that arnt the fanboys/guaranteed sales) is better.

Im not sure theres a big benefit from launching in novemeber/december, like console makers have done in the past.
Theres a "core" user base, that ll always adapt early, and those guys/gals buy whenever it launches.
Then your sold out (usually) in the first year, just ruining your holiday boost.

Nintendos way of launching early in the year makes more sense to me, that way you dont risk wasteing your first holidays.

Nintendo typically launches late in the year, or during holidays, like most competitors. The 3DS and Switch are the only systems that come to mind with early release dates. Wii and DS were both holiday releases, as was the Wii U.

Also, Nintendo had an absolutely amazing year in terms of software releases, so if they were ready to launch in March, having to wait until the holiday would be way too much downtime (given that they already had software lined up). Nintendo released their system in March because they weren't ready in time for the 2016 holiday, and they didn't want to wait another year. That's the way I see it, at least.