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super_etecoon said:
wombat123 said:
Things like this is why I give no credence to forum/message board dwellers and console fanboys who think Labo will fail. Labo was always going to be a success; it's just a matter of how much of a success it's going to be. Is it going to be a niche success like PSVR, a moderate success like Kinect or a phenomenon like the Wii-brand?

If Labo starts to pick up with general audiences (not just gaming audiences), then Nintendo could probably hit the 20m mark for the fiscal year without Pokemon.

Based on the heat and condescension of certain gamers, this feels like the backlash against "waggle."  We all saw how that turned out.  They came out swinging because they knew the paradigm had shifted in a way they weren't comfortable with and couldn't control. The Switch is already doing well with core titles and decent 3rd party support.  It's not like they needed this idea or gimmick to move units.  I can only see this bolstering the Switch's success.  What the Wii was to nursing homes, the Switch and Nintendo Labo could become to craft parties and science classrooms.  And unlike the Wii, the Switch's success isn't dependent on this minor aspect of its capabilities, so its popularity won't wane as this crafting/DIY phase wears out.

I agree with you about motion controls as a lot of 'gamers' seem to have PTSD due to it.  I actually don't think this will wear out completely since the idea of creating cheap peripherals seems like a winner.  Instead of charging something like $100+ for a game with a unique input method, you can charge $65 and make it more accessible to general audiences.  Imagine how much the Robot kit Labo would cost if the backpack thing was made of plastic; the shipping costs alone would be a nightmare.

Marth said:
I have watched it mutliple times because the music is pretty catchy :D

Same.  I hope that it's the main theme for Labo.