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Hiku said:
Kowan said:

Nope, it's the lag in online battles. Dissidia is very popular in Japan arcades. People still line up for it. It also doesn't have any lag whatsoever despite also being an online arcade game. The console version however suffes from inconsistent network performance. It's generally ok but getting into a match with even just one player with subpar connection creates lag for everyone which is where the negative reviews are coming from. Just imagine playing the flawless arcade version then switching to what could have been a more convenient console version then encountering lag. 

Interesting. There are also really long wait times during matchmaking in the Beta. I really hope that's not the case in the full version of the game.

That is also one of the main complaints of Japanese players. Long wait times and when they do encounter players, they end up as AI instead of actual players which is actually kind of a nice idea(if no players are found the game gets you AI opponents instead) but can get annoying since you did go online to fight real people and not AI.