Just for this to be on record, I think it will hinge on how fun each of these experiences will be.If its something that its fun to play once in a while(outside of the initial excitement when building it) or if you get tired after the first or second use.
It will be easier to pass judgemnt once impressions are out.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1