DonFerrari said:
Yes sure... "genuinely good games" is that the cop out? A game sells 20M on other platforms but almost nothing in a Nintendo platform, it mus be because it isn't genuinely good, like Nintendo fans are the ones to decide what is genuinely good and the rest buy any garbage. I'll point you a complete VGC community that complains about most if not all 3rd party games, and if one game doesn't get ported (one he wouldn't buy anyway) the company deserves to go broke for their lack of love and support for Nintendo. But still waiting for you to point me a genre where Nintendo have a hallmark game that is outsold by a 3rd party multiplatform game in consonance with what happens on other platforms where in fact most of the top sellers are 3rd parties... |
Like I said, there are certain genres that I don't see selling on Nintendo consoles - sport simulations for instance.
However there are many success stories already on Switch that show there is an appetite for non-nintendo titles. Lots of smaller games yes, but 3rd party nonetheless.
Remember that so far, the bigger budget 3rd party offerings are mostly all older ports, that many Switch owners will already own on another platform. So, they're never going to be sales monsters.
Games don't have to outsell their Nintendo equivalents to be considered successful, that's quite a bizarre definition you're driving at their...
The problem with your argument is that 3rd party support for the last 3 or 4 generations has been extremely weak - so comparing the sales to Nintendo's own games isn't going to prove anything other than they are for the most part, much better games. Just look at review scores of Nintendo games vs 3rd party games released on Nintendo consoles any time in the last 15 - 20 years...







