TallSilhouette said:
...Just the opposite, dude. I'm 99% sure he's using 'play better' in the measurable, objective, performance context. A more responsive game plays better much like a higher fidelity video 'watches' better. |
He's not. He just said (above you) that because a game is smoother, it's better. No, it's not better... it's smoother. There's a difference. Just like your example of higher fidelity video "watches" better. No, it doesn't. It "watches" more CLEARLY though... which you may subjectively enjoy watching more.
The point is, frame rates improve motion which you may find makes a game play better but other people may find the opposite true. For instance, I think OOT plays worse with a higher frame rate because it changes the "feel" and movement of the game. I think the original game played better. That's my subjective opinion.







