SpokenTruth said:
outlawauron said:
And PS1 classics as well, which might be old but it's 100s of games that can you play on it very well (and no need to re-purchase if you had them on PS3/PSP).
|
True but that's not backwards compatibility. That's just like a Virtual Console. You can't take a PS1 game disc you already own and play it on your Vita.
irstupid said:
That picture should also have some latency issues, connectivity issues, ect.
Heck, when playing Xenoblade 2, whenever I am doing the salvaging, I undock my system and do it in handheld mode. Not because its a mindless task and want to watch tv at same time. No, I do it because there seems to be a latency difference when controllers connected to handheld or not. Or maybe its the visuals being sent to the tv versus on the handheld.
But I can hit every button prompt perfectly when in handheld mode, but when its docked and on the tv, I always seem to miss and have to consciously click earlier than I want to.
You won't find a competitive gamer on PC using wireless keyboards or mice in that same regard.
|
Sounds like an issue with your TV. A lot of older model flat screens had horrible refresh rates. Even newer models have a "game mode" that removes a lot of TV processing to reduce display lag.
|
But as we move into digital ecosystems, that becomes the new bar for backwards compatibility as it's one digital copy of a game that works the same as the physical copy of the game. Your PS1 saves can be imported to the newer platforms, which does make it stand out compared to how VC was run. Can only hope that Nintendo keep improving on itself and borrowing bits that work elsewhere.