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Machina said:

This entire generation (if you count NS, PS4 and XO as effectively now being part of the same generation) has been one of ports - it's hardly exclusive to Switch. 


It's one of the reasons I've felt this generation was so shit for the longest time, with publishers pumping out re-releases to make up for a lack of new releases (and particularly new IP) for the first few years. Nintendo has just followed a trend started with the other publishers, seeing a huge opportunity to essentially double or triple sales of games released on WiiU without there being much of a backlash, because the WiiU is pretty much a 'lost' platform while the Switch has gone mainstream. I don't blame them really - it's easy money and it bolsters the software line-up during a period when releases will often be quite sparse - but it is a wearisome trend that I hope doesn't carry on into the next generation.

Oh it will! First off despite what some people in this thread say... A huge part of gamers want ports, they want remasters and remakes of older games and perhaps the most important part. The cost of developing games that's up to people ludicrus standards are massive. Ports and remakes of existing games gives them an extra 'easy' cash and that is hard to see past from a corporate perspective. Especially since the uprising of micro transactions. This is the reality going forward if we want to have single player games, I'm sure of it.

Also, why are people so upset about it? Ports and remakes makes the Q1-Q2 schedule look a lot more attractive than it would without ports. A remaster / Port is a lot faster to produce than a brand new game. You cant replace a port with a new game in every single instance.