habam said:
Because Kirby is a low budget B game and Zelda is a big budget AAA game 7 years in the development.
Kirby franchise sold 35 mio units, most of them in a time where cheap 2D games where still the primary games people played. |
BOTW had 5 years of development.
Anyway, you understood my point.I think thats enough for this discussion.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







