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Podings said:
I'm interested when VR has proper hand tracking and pupil tracking.

The way I see it, smart phones are going to be able to iterate on these technologies a lot faster than the stand-alone sets, so my money is on phones getting VR right before anyone else manage to get a real deal out of it.

Very questionable. Phone VR is on a different level and not really comparable with decent headsets. It's more accessible for casuals, but the "real deal" will surely not come from phones. Especially not when stuff like foveated rendering/eye tracking  and proper controllers come into play.