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HoangNhatAnh said:
potato_hamster said:

You honestly want to argue that the base 3DS cannot emulate SNES games? Don't kid yourself. You're not fooling anyone. There is literally no reason to think a base 3DS cannot emulate a SNES. If you need further proof, here's a homebrew SNES emulator for the regular 3DS. Sure it's not perfect, but it's made by a couple people in their spare time, and not made by Nitnendo itself.
https://github.com/bubble2k16/snes9x_3ds

As for your list, it isn't actually very long. That's what I've been saying. I'm not sure why you feel the need to post link after link to the list and then post the list itself. But, according to the list you provided, there are just 22 N3DS enhanced games (21 if you note that Shantae only takes advantage of the extra control stick), among the literal hundreds of 3DS titles that have launched since the N3DS came out in 2015. In 2017, two games were enhanced for N3DS. Two. Developers are ignoring the new 3DS's additional specs. They do not care about it. How can this not be made more clear?

Amiibo support is a joke and not worth mentioning. If you want to act like adding support for the NFC reader in the N3DS is somehow "taking advantage of the additional performance" then you have bigger problems.

Amiibo is not worth mentioning except it still sold out every where and people is trying like crazy to get it. And even DS can emulated SNES games but the question is how many games? All games at 60 fps in 3D? Yes or no? Since when i said 3ds can't? I said 3ds emulated SNES games can't run at flawless fps, especially in 3D, your link also said it will run some games with low speed and many is not all

Amiibo support is not worth mentioning in a conversation about "additional performance". Because Amiibo use an NFC reader, and not additional processing power. Nintendo could make an Amiibo attachment for the 3DS if they wanted to, or if they had the forsight, included one in the Circle Pad attachment for the 3DS.

So you're telling me that N3DS got the SNES emulator, and not the 3DS because the 3DS might not be able to run all SNES games well? Well that's a simple solution, isn't it? Just lock the games that the 3DS cannot run well to the N3DS instead of locking out the entire thing. People would understand that. Still, let's not judge the capabilites of the base 3DS in emulating SNES games by the performance of homebrew emulators. These emulators are made by fans in their spare time, and not by Nintendo themselves, which means that any poor performance could be due to a lack of knowledge and skill that the fine folks at Nintendo would undoubtedly possess.

The SNES classic is a prime example of this. Fans struggled for years to get Super FX/2 games running well on their emulators. Nintendo? Easy peasy.