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Bristow9091 said:
Player2 said:

Melia has a +15 Agility skill that takes very little points to learn, link it to everybody. Enlightenment (last skill in the same tree) is important to be able to hit the post-game enemies with ether attacks (just in case you want to try fighting them). Sharla likes Melia's skills that boost ether.

Riki has really good skills to link. He has skills that gives the same Exp and AP to characters who aren't fighting. He's the only character with skills that increase the chance of getting gold and silver chests, which makes getting crystals and gear way less annoying. He's the only one with cooldown-reducing skills too (those are really good as well).

I played with Riki and Melia a good amount of time to have them get more skill points, and they were able to learn all their skills minus one.

 

All the quests in Alcamoth are timed. You have a good amount of time to do them, though. After you've finished with Prison Island the quest to unlock the 4th skill tree for one character will be available somewhere in the Eryth Sea. You'll have to do a few others first in the same area to unlock it, though.

Is there a way to boost affinity quicker than using people in battle? Since I wouldn't mind giving that skill Melia has to my current battle party. As for the quests and extra skill tree, well I'm not really going out of my way for quests and stuff, although an extra skill tree would be handy, but I can't see myself actually going after them. I know I've passed the point where I can now get Shulk's extra skill tree, but can't find the quest giver to actually do it. I'm also really interested in extra skill trees, if I even get them, for Shulk, Dunban and Sharla, since I'm happy with using them for the rest of the game.

Ways to get affinity quicker?

1 - Accept and complete quests. When you accept or complete a quest you'll see a bunch of pink hearts during the dialogue. It's ok if you don't want to bother doing them because there's no penalty for picking up a quest and not completing it.

2 - Heart to hearts (or whatever its official name is). Those dialogues in specific locations where you have to choose between two options 2-3 times. Very limited.

3 - Item gifting. You can have one character give another one an item. This is restricted to items you pick up on the field. Be careful because you may need the item for something else later (I guess you're safe if you have many copies of the item you're going to gift). Quite slow. Characters may like or hate the item given to them. As a rule of thumb Melia likes flowers, Sharla fruits and Shulk mechanical parts.

 

You can't find Shulk's quest giver because you need a ton of area affinity for that quest to be available.